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	<title>Comments on: In Which Gaming Is Discussed</title>
	<link>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/</link>
	<description></description>
	<pubDate>Tue, 06 Jan 2009 01:27:57 +0000</pubDate>
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		<title>By: Sonictail</title>
		<link>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2845</link>
		<author>Sonictail</author>
		<pubDate>Tue, 12 Jun 2007 23:54:53 +0000</pubDate>
		<guid>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2845</guid>
					<description>WHUT!

Seriously, Strikers is fun, and I can appreciate the gameplay.  But it just feels tacky to me.  Cheating AI opponents, a easily breakable (and easily fixed) power up system etc etc etc.</description>
		<content:encoded><![CDATA[<p>WHUT!</p>
<p>Seriously, Strikers is fun, and I can appreciate the gameplay.  But it just feels tacky to me.  Cheating AI opponents, a easily breakable (and easily fixed) power up system etc etc etc.</p>
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		<title>By: lightguard</title>
		<link>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2846</link>
		<author>lightguard</author>
		<pubDate>Wed, 13 Jun 2007 01:46:12 +0000</pubDate>
		<guid>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2846</guid>
					<description>Yeah, the charge shots really need some sort of power meter, Advance Wars style, where you can only use it after it reaches a certain amount, it charges gradually, but gets faster when you have possession.</description>
		<content:encoded><![CDATA[<p>Yeah, the charge shots really need some sort of power meter, Advance Wars style, where you can only use it after it reaches a certain amount, it charges gradually, but gets faster when you have possession.</p>
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		<title>By: Tom</title>
		<link>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2847</link>
		<author>Tom</author>
		<pubDate>Wed, 13 Jun 2007 04:58:04 +0000</pubDate>
		<guid>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2847</guid>
					<description>Hired. To write an RPG.

So much jealousy. I may or may not explode.

On a completely unrelated issue, on a scale of 1 to 10, how difficult do you think it is to kidnap someone and steal their identity?</description>
		<content:encoded><![CDATA[<p>Hired. To write an RPG.</p>
<p>So much jealousy. I may or may not explode.</p>
<p>On a completely unrelated issue, on a scale of 1 to 10, how difficult do you think it is to kidnap someone and steal their identity?</p>
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		<title>By: reds8n</title>
		<link>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2852</link>
		<author>reds8n</author>
		<pubDate>Wed, 13 Jun 2007 17:04:14 +0000</pubDate>
		<guid>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2852</guid>
					<description>How much does it pay to write an RPG ? And you do mean the cyberpunk2020 by Talsorian games yes ?</description>
		<content:encoded><![CDATA[<p>How much does it pay to write an RPG ? And you do mean the cyberpunk2020 by Talsorian games yes ?</p>
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		<title>By: _Cronos_</title>
		<link>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2878</link>
		<author>_Cronos_</author>
		<pubDate>Sat, 16 Jun 2007 19:50:05 +0000</pubDate>
		<guid>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2878</guid>
					<description>Tom: Well if you're going to kidnap things can get messy... on the other hand...

always a good read Tim. :p</description>
		<content:encoded><![CDATA[<p>Tom: Well if you&#8217;re going to kidnap things can get messy&#8230; on the other hand&#8230;</p>
<p>always a good read Tim. :p</p>
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		<title>By: Jim(i)</title>
		<link>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2908</link>
		<author>Jim(i)</author>
		<pubDate>Fri, 22 Jun 2007 21:49:03 +0000</pubDate>
		<guid>http://www.timtekindustries.com/2007/06/12/in-which-gaming-is-discussed/#comment-2908</guid>
					<description>Damn it Tim, I pretend I'm not a nerd now-a-days, don't blow my cover. I did kill shit good though. Ah, memories. Shameful, shameful memories...</description>
		<content:encoded><![CDATA[<p>Damn it Tim, I pretend I&#8217;m not a nerd now-a-days, don&#8217;t blow my cover. I did kill shit good though. Ah, memories. Shameful, shameful memories&#8230;</p>
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